AI Insights · Timothy · April 2022
Top 5 Battlefield Commander Games on iOS in Germany: Q1 2022
In Q1 2022, the top Battlefield Commander games on iOS in Germany saw varied performance in downloads, revenue, and active users, with notable trends and fluctuations across the board.
In the first quarter of 2022, the top Battlefield Commander games on iOS in Germany presented a diverse range of performance metrics in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an insightful look into the trends and patterns for these popular games.
Clash Royale from Supercell had a notable quarter. Weekly revenue peaked at approximately $253K in the first week of January before experiencing fluctuations, ending the quarter at around $195K. Weekly downloads saw a slight dip mid-quarter but recovered to reach 20.4K in the last week of March. Active users showed a general decline from 861K at the start to 806K by the end of the quarter.
Valor Legends: Remove Screw from Century Games Pte. Ltd. saw an upward trend in weekly revenue, starting at $10.6K and peaking at $17.9K by mid-March. Downloads also saw a peak in the last week of January with 4K, followed by a downward trend, closing the quarter at around 1.9K. Active users increased from 3.1K at the start to 6.8K by the end of March.
TFT: Teamfight Tactics by Riot Games had a varied performance. The highest weekly revenue was $27.1K in mid-February, but it gradually declined to about $3.5K by the end of March. Weekly downloads peaked at 3.7K at the beginning of the quarter and then fell to 1.4K. Active users saw a consistent decline from 54.8K to 28.7K throughout the quarter.
Art of War: Legions from Fastone Games experienced relatively stable revenue, starting at $9K and fluctuating around $5K to $8K through the quarter, ending at $3.9K. Downloads were low, peaking at 702 at the start and dropping to 220 by the end of March. Active users showed a decline from 9.5K to 4.6K over the quarter.
Finally, انتقام السلاطين from ONEMT had modest performance metrics. Weekly revenue peaked at $9.5K in mid-March, with fluctuations throughout the quarter, ending at $5.5K. Downloads were minimal, with a peak of 50 at the start of the quarter. Active users remained relatively stable, starting at 265 and ending at 216.
For more detailed insights and data, visit Sensor Tower.